The website has detailed steps on how to configure port forwarding for many router models. IP address: the local IP address of your computer.Port number: 17011 (assuming you didn't change it in Worms Armageddon's network settings).Add a new entry with the following parameters:.Find the "port forwarding" section in the configuration interface.The login credentials are sometimes printed on a sticker on the device itself, or left at a default such as admin / admin. Open the address in your web browser (e.g.Sometimes the address is printed on a sticker on the device itself. Configure your PC to use a static IP address otherwise, any forwarding rules you set up will stop working when your PC's IP address changes.To set up port forwarding manually, the steps are generally as follows: If this doesn't work for you, read on for the manual method. W:A supports this and will try to automatically forward the right port for hosting if "Forward with UPnP" is enabled in the network configuration menu (main menu -> network play (bottom-left) -> "Configuration"). If your router supports UPnP (an automatic way for programs and devices to communicate how to route incoming connections), you could try enabling it in your router's settings. Usually this will be your ISP's router.Īutomatic: Universal Plug and Play (UPnP) To make it possible to host in this situation, you need to set up port forwarding on the device that your computer is connected to. You can verify this by checking your computer's IP address in its network adapter properties - if the address starts with 192.168., or 10., or 172.16., then it only has a local IP and is not reachable from the Internet. The gist is to make your computer accessible on TCP port 17011 (default).īackground: Unless your computer is connected directly to the Internet, it will almost always be behind NAT. For a description of the game's network model and why this setup is necessary, see the Network page. It may require some tinkering see Community Services for easier solutions if you have trouble following the instructions below. This section describes how to set up direct hosting, without relying on any third-party software or services. 1.4.4 Make sure that the Force IP checkbox is unchecked.1.4.3 Do not set password for the public games.1.4.2 Forward to the correct IP address.1.3 Manual (alternative): Change the port used for hosting games.1.1 Automatic: Universal Plug and Play (UPnP).
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